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    • Emergency Remote Learning >
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LEARNING EXPERIENCE AND DESIGN EMPIRICAL RESEARCH COMMUNITY OF PRACTICE
  • LEADERCOP
    • Emergency Remote Learning >
      • Meet the ERL Team
    • SAGE Learning Team >
      • Meet the SAGE Approach to Learning Team
      • Implementation of SAGE
    • VR Game Designed to Effect Pro-Social Change >
      • Meet the VR G4C Team

VR Game Designed to Effect Pro-Social Change

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Meet the G4C (Game for Change) Team

Overview of the G4C

ENSMANN, S.Y. (2017). GAME-FOR-SOCIAL-CHANGE: A WAY HOME A GAME TO TEACH PLAYERS ABOUT A SERIOUS TOPIC WHILE DRIVING CIVIC ENGAGEMENT. THE ANNUAL PROCEEDINGS. AECT. P161 ENSMANN, ENSMANN, S. Y. (2017). EMPOWERING STUDENTS WITH GAMES-FOR-CHANGE (DOCTORAL DISSERTATION, MOREHEAD STATE UNIVERSITY). LINK

Ensmann, S.Y., 
JUSTICE, L.J. (2016). CHILDREN HAVE RIGHTS TOO: USING CREATIVE GAMES AND SIMULATIONS TO TEACH CHILDREN’S RIGHTS. 2016 ANNUAL PROCEEDINGS: VOLUME #1. AECT.


​Ensmann, S.  (2024).
A Game Designed for Pro-Social Change: A Way Home! Proceeding for the Society for Information Technology & Teacher Education International Conference, pp. 676-680. Published by the Association for the Advancement of Computing in Education (AACE). Las Vegas, Nevada, United States: Association for the Advancement of Computing in Education (AACE). Retrieved May 26, 2024 from https://www.learntechlib.org/primary/p/224019/.

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  • LEADERCOP
    • Emergency Remote Learning >
      • Meet the ERL Team
    • SAGE Learning Team >
      • Meet the SAGE Approach to Learning Team
      • Implementation of SAGE
    • VR Game Designed to Effect Pro-Social Change >
      • Meet the VR G4C Team